Gabaɗaya, Kafin fara yin matakan, tattara bayanai da yawa game da wasan kamar yadda zai yiwu kuma za mu iya tuntuɓar takaddun hukuma na wasan daga abokan cinikinmu (Littafi Mai Tsarki , Takardun Zane na Wasan , Kick off PPT da dai sauransu) Sannan koya game da nau'in wasan, fasali, wasannin benchmark da ayyana abokin cinikinmu da aka yi niyya tare da abokan cinikinmu.Za mu kuma tabbatar da abun ciki na kyamarar wasan kamar haɗe tare da CHA ko ENV, sarrafawa ta hanyar mai kunnawa ko ƙirar matakin, kyamarar da ke kusa da abu da sauransu. Za mu gano abin da ke da mahimmanci ga abokin ciniki saboda kowane abokin ciniki / aikin yana da nasa. mayar da hankali na kansa da fasali.Don matakin ƙira da ake buƙata, muna buƙatar fahimtar wasan kwaikwayo kuma mu tabbatar da buƙatun ƙirar ƙira tare da abokin ciniki kamar Metrics, kamara, abu mai ma'amala da sauransu. Har ila yau, muna gudanar da tarurruka na yau da kullun kamar mako-mako/wata-wata suna da mahimmanci don bincika ci gaba.Za mu gama abin izgili wanda shine tsari na gani na gaba dayan matakin da mawallafin matakin ya yi dangane da samfuri.Ya ƙunshi ma'auni, abun da ke gani, yanayin haske, motsin zuciyar da ake so, da ƙari ga kowane kwarara.Mock-UP an yi shi ta hanyar mawaƙin matakin kuma yana fitowa daga matakin "Tsarin Samfura / Whitebox" 3D zuwa matakin "Alpha Gameplay".